====== WorldGuard bei uns im Einsatz ====== WorldGuard bietet über diverse Rechte und Flags die Möglichkeit, verschiedene Szenarien zu erstellen. Die wichtigsten Möglichkeiten sind vermutlich * unsere Gebäude und Kunstwerke vor Zerstörung zu schützen durch die Deaktivierung von * Creeper-Explosions, * TNT, * Enderman-Grief * dadurch auch den Zusammenhang zwischen Beleuchtung und Mob-Spawn aufzulösen und so Beleuchtung gezielter zu nutzen * Begrüßungs- und Abschiedsmeldungen, wenn eine Region betreten bzw. verlassen wird (z.B. "Herzlich willkommen in Nerdropolis!") * Plantagen (z.B. Getreide, etc.) auch in Abwesenheit von Spielern weiterwachsen zu lassen ====== Rechte ====== ===== Temporär sinnvolle Rechte ===== ^ Befehl ^ Recht ^ Kommentar ^ | /region addowner | worldguard.region.addowner.own.* | | | /region define | worldguard.region.define | | | /region redefine | worldguard.region.redefine.own | Deshalb nur temporär, da Regionen in der Größe geändert werden könnten | | /region remove | worldguard.region.remove.own.* | lets owners remove their own regions | | /region flag | worldguard.region.flag.regions.own.* | lets owners set the flags for their own regions | /region flag There are TWO sets of permissions that you must give. The first is the permission to use the command. worldguard.region.flag.regions.own.* (lets owners set the flags for their own regions) worldguard.region.flag.regions.own. (lets owners set the flags for their own regions for the given region ID) worldguard.region.flag.regions.member.* (lets members set the flags for their own regions) worldguard.region.flag.regions.member. (lets members set the flags for their own regions for the given region ID) worldguard.region.flag.regions.* worldguard.region.flag.regions. (for a given region) Then you must give permission to use the flags. worldguard.region.flag.flags..* for the given flag worldguard.region.flag.flags.* for all flags Example: The permission for the chest-access flag worldguard.region.flag.flags.chest-access.* would give a user only the ability to set that flag. ==== Sinnvolle Flags ==== === Dauerhaft === Die folgenden Flags zu verändern / zu setzen sollte den Regionen-Ownern generell gewährt werden: ^ Flag ^ Description ^ Default (global flag) ^ Type ^ | creeper-explosion | Allow or block creeper damage to terrain and players. | Allowed | State | | enderman-grief | Allow or prevent endermen from picking up or placing blocks. | Allowed | State | | tnt | Allow or block TNT. | Allowed | State | | lighter | Allow or block flint and steel. | Allowed | State | | lightning | Allow or block lightning striking at all in a region | Allowed | State | | greeting | Message to show a player when they enter a region | unset | String | | farewell | Message to show a player when they leave a region | unset | String | | deny-spawn | Set mobs that can't spawn within the region | unset | List | === Interessant === ^ Flag ^ Description ^ Default (global flag) ^ Type ^ | mob-damage | Allow or block mob damage on players. | Allowed | State | | mob-spawning | Allow or deny mobs spawning | Allowed | State | | snow-fall | Allow or block snow from forming in an area. Note that this will not block weather altogether, that can be done in the config. | Allowed | State | | snow-melt | Allow or block snow from melting in an area. | Allowed | State | | ice-form | Allow or block ice from forming in an area. | Allowed | State | | ice-melt | Allow or block ice from melting in an area. | Allowed | State | | leaf-decay | Allow or block leaves from decaying. | Allowed | State | Eventuell später mal interessant für "Krankenhäuser" oder "Heilungsstationen"? ^ Flag ^ Description ^ Default (global flag) ^ Type ^ | heal-delay | Set the rate of healing in the region | unset | Integer | | heal-amount | Set the amount per heal time (see heal-delay) | unset | Integer | | heal-min-health | Minimum health the heal flags will drop a player to. | unset | Integer | | heal-max-health | Maximum health the heal flags will raise a player to. | unset | Integer | | feed-delay | Set the rate of food regeneration | unset | Integer | | feed-amount | Set the amount per hunger regen time (see feed-delay) | unset | Integer | | feed-min-hunger | Minimum hunger the feed flags will drop a player to. | unset | Integer | | feed-max-hunger | Maximum hunger the feed flags will raise a player to. | unset | Integer | ===== Dauerhaft sinnvolle Rechte für Regionenverwalter ===== ^ Befehl ^ Recht ^ Kommentar ^ | /region addmember | worldguard.region.addmember.own.* | | | /region removemember | worldguard.region.removemember.own.* | Alias remmember, removemem, remmem | | /region select | worldguard.region.select.own.* | lets owners select their own regions | ===== Dauerhaft sinnvolle Rechte für registrierte Spieler ===== ^ Befehl ^ Recht ^ Kommentar ^ | /region info | worldguard.region.info | | | /region list | worldguard.region.list | | ===== Weiterführende Links ===== * http://wiki.sk89q.com/wiki/WorldGuard/Regions/Commands * http://wiki.sk89q.com/wiki/WorldGuard/Regions/Flags * http://wiki.sk89q.com/wiki/WorldGuard/Permissions {{tag>howtos}}